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This is pretty awesome man!

Jan 27, 2013 at 1:22 PM

I'm not a coder and I'm really struggling to I used this, built my scene.. It's all in my solutions content how do I get this to show up in debug exactly? Any help would be amazing.

Jan 27, 2013 at 1:43 PM
Edited Jan 27, 2013 at 10:21 PM


I just replied to your post on the sunburn forums, however I can also upload a non-sunburn related sample if that would help?

Jan 28, 2013 at 1:01 AM

That would be beyond amazing. Thank you.

Jan 28, 2013 at 3:28 AM
Edited Jan 28, 2013 at 3:47 AM


I just wanted to introduce myself officially since you've been really cool.  My name is Randy and I am the founder 
of Nomadic Games.  I have been in the video game industry for 13 years.  I've never been good at programming, so I 
focused most of my time on 3D modeling, design, and the business aspects of this industry.  I own the business 
license for Nomadic Games, I have just started building a company and our website is nearly completed.  Currently I 
have no programmers because we can't afford any yet.  Do you know anyone who would be willing to exchange talent?  
I would be happy to build some 3 D models in the exchange for someone to help code our game.  Most of our assets 
are nearly finished.  Here's a screen shot .  I am trying to make a four player air hockey game.  If you do have a 
few minutes, please check out my website.  If you read the about page, and view some of the news videos, you'll get 
a great understanding of what we are all about.

Jan 29, 2013 at 2:28 AM

Hey Randy,

That sounds really cool, and your game is looking great so far! I wish you all the best with your company! Unfortunately I have been taking a break from XNA for a while and have lost contact with pretty much all the people I have worked with in the past! I would normally offer you my services however I have midterms and a couple of group projects coming up and so can't really spare the time at the moment! However if things change I will let you know.

The samples should be up by the end of tomorrow.

Jan 29, 2013 at 3:02 AM
Edited Jan 29, 2013 at 3:02 AM

Ok I uploaded a sample which uses the SunBurn Framework for you here :

The comments should tell you what to do but if you need any more help just let me know!

Jan 29, 2013 at 11:49 AM

Wow that's great! What college you going to? If you need an internship at one point for college credit, let me know. My company is fully licensed.

I appreciate you taking the time to upload this! Like I mentioned before, All my talents are in everything BUT programming. I want to be a good CEO, and therefore it's my belief I need to finally tackle the one thing I dread.

So, let's pretend I am a complete noob for a moment...I load this solution into VS 2010...and......................what? Haha, I feel so dumb. I'm so overwhelmed to even know where to begin. I've made games with Unreal and CryEngine, so I understand the logic process..but not in code. I want to get something on the marketplace by June. Where should I start? Like I said, most assets are already finished.

Thanks man!

Jan 30, 2013 at 10:18 PM
Edited Jan 30, 2013 at 10:18 PM
I'm at McMaster at the moment. Thanks for the offer but I'm not in a Comp Sci course!

Ok first thing I would do is download the latest version of the editor. Then you should read this: You will need to add the engine pipeline reference to the project I sent (I didn't do this so that when you add the reference it will be to the latest binaries).

Once you have done that and have successfully opened the editor, go to the models tab on the right, click Add Assets, add some models, they should import fine (if not tell me). Once this is done you should be able to start adding them to the scene and play with them etc. Once you have done this open the project I sent you and add all the relevant models \ scene files and simply change the path where I added the TODO comment!

Let me know how you get on!
Jan 31, 2013 at 1:11 PM
Hopefully these will help: